This is a job-oriented course that facilitates extensive training in all areas of Game Art. The course aims to make participants industry-ready by providing a strong grounding in the fundamentals and techniques of Game Art apart from providing training on the latest Game Art software and tools.
Learn to visualize and design the elements of game. Visualization is the key and executing the vision into physical designs using manual and digital art techniques is an expertise to be mastered.
Learn to texture 3D assets using procedural texturing and texture, painting techniques. Rigging and animating assets suitable to game engines. Setting environments and level design in game engine.